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10 – 12 November 2026 | Dubai World Trade Centre Sheikh Saeed Halls 1, 2 & 3

Gaming@GESS

  • Gaming@GESS

    Dubai World Trade Centre, Shaikh Saeed Halls 1-3

    11 November 2025 - 13 November 2025

    Discover the power of game-based learning through dynamic expert sessions and innovative case studies—unleashing the potential of gamification to transform student engagement and spark critical thinking skills in today's digital classroom.

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Conference (Conference Session)

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Level Up Learning: Why Gamified Classrooms Rule

Session Summary:

Forget boring worksheets — this session dives into how gamification transforms passive learning into high-powered engagement. From classroom quests to behavior-based reward systems, discover how game elements like leaderboards, missions, and avatars motivate students to take ownership of their progress. Whether you’re a curious beginner or ready to boss-level your lesson plans, we’ll explore frameworks that fuel mastery, creativity, and joy in learning. It’s time to play your way to deeper student outcomes. Join this session to: 

 

  • Understand core mechanics of gamification (points, badges, levels, challenges)
  • Identify ways to apply game design principles to different subjects
  • Explore how gamification supports intrinsic motivation and collaboration

Speakers:

  • abeda
    Abeda Natha | Senior Director of Digital Learning - Gems Education

Categories:

  • Gaming and Gamification in Education
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How to Bring Engagement, Equity, and Energy Into Every Lesson

Session Summary:

This presentation explores how gamification can transform classrooms into spaces of engagement, equity, and energy. By blending storytelling, choice, challenges, and rewards, educators can make learning both rigorous and joyful. It highlights successful gamified curriculum models across subjects, from math quests to history simulations, aligned seamlessly with academic standards. Both digital platforms like Classcraft and Kahoot and low-tech strategies such as point charts and role cards are showcased. Through an interactive activity, participants experience gamification firsthand. The session concludes with a clear vision: gamification is not about chaos—it is about empowering every learner to thrive with purpose and passion.

Speakers:

  • Dr S Reshma
    Dr S Reshma | Director - Principal - Regent's Gulf Indian High School Dubai

Categories:

  • Gaming and Gamification in Education
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Points, Power-Ups & Progress Bars: What Makes Students Keep Playing (and Learning)

Session Summary:

Why do students go all in for classroom quests but zone out during tests? This session reveals the magic behind game mechanics that light up motivation — from progress bars to power-ups, leaderboards to unlocking new levels. We'll break down how these core features drive effort, focus, and emotional connection to learning. Expect to leave with a toolkit of mechanics you can apply to any subject and any age group. Warning: may cause unexpected bursts of joy in your lesson plans. Join this session to: 

 

  • Identify foundational game mechanics that enhance motivation
  • Understand the psychology behind reward systems and player progression
  • Explore classroom applications for mechanics like leveling up, badges, and time limits
  • Compare extrinsic vs intrinsic motivation in gamified learning environments

Speakers:

Categories:

  • Gaming and Gamification in Education
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Panel Session: Brains, Badges & Dopamine: The Science Behind Playful Learning

Session Summary:

Gamified learning isn’t just fun — it’s neuroscience in action. This session pulls back the curtain on why students lean into quests and scoreboards but tune out of textbooks. This session unpacks how game mechanics stimulate motivation, flow, and emotional investment by tapping into core psychological drivers like autonomy, mastery, and purpose. Join this session to:

 

  • Understand psychological theories behind engagement in game-based environments
  • Identify intrinsic and extrinsic motivators within gamified learning systems
  • Evaluate the balance between challenge, autonomy, and reward to sustain engagement

Speakers:

Categories:

  • Gaming and Gamification in Education
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Power Up Learning Through Gamification

Session Summary:

This session will explore how game-based learning can elevate student motivation, foster collaboration, and cultivate a growth mindset. Join this session to:

  • Discover how gamified tools can transform passive learning into active, inquiry-driven experiences.
  • Learn to design hands-on challenges and case-based investigations that boost student motivation, collaboration, and critical thinking.
  • Explore smart reward systems and classroom management strategies that reinforce a growth mindset and sustain learner engagement.

Speakers:

Categories:

  • Gaming and Gamification in Education
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Step Into the Future: How AR, VR & AI Are Rewiring Learning

Session Summary:

Move over textbooks — immersive tech is changing the game. Augmented reality, virtual reality, and AI are creating dynamic, multisensory experiences that deepen understanding and spark curiosity. From virtual labs to historical simulations and AI-powered tutors, the evolution is turning classrooms into connected universes. Join this session to:

 

  • Define immersive technologies and their educational potential
  • Understand how immersive tech enhances cognitive retention and empathy
  • Evaluate implementation models for various budgets and infrastructures

 

Speakers:

  • Georges
    Dr. Georges Kachaamy | Director of the Center for Research, Innovation, and Design (CRID) and Professor of Architecture - American University in Dubai (AUD)

Categories:

  • AI and EdTech
  • Gaming and Gamification in Education
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Evolving Education: Learners, Facilitators and Resources

Session Summary:

Education is continuously transforming as technology, AI, and innovative teaching methods reshape the connection between learners, facilitators, and learning resources. This session explores how each of these elements evolves to create more engaging, adaptive, and effective learning environments. This session will focus on:

 

  • The evolving roles of learners, facilitators, and resources in modern education
  • How technology and innovation enhance engagement and creativity across disciplines
  • Practical  recommendation for facilitators and institutes about  challenges in building dynamic, learner-centered system 

Speakers:

Categories:

  • Gaming and Gamification in Education
  • STEM Education
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The New Literacy: Video Games Beyond Entertainment

Session Summary:

In a world shaped by screens, streams, and simulations, video games have emerged as more than a pastime, they are a powerful language of the 21st century. From interactive storytelling to immersive simulations, games are shaping how we learn, collaborate, and imagine futures. This session redefines what it means to be “literate” today, exploring how fluency in video game environments empowers students with creativity, critical thinking, and problem-solving skills that go far beyond play. Join this session to:

 

  • Understand how video games function as cultural texts and learning ecosystems
  • Explore the applications of game-based learning in fostering creativity, collaboration, and resilience
  • Recognize the value of game design principles as a literacy that bridges entertainment, education, and innovation
  • Learn strategies to apply gaming elements in designing educational environments

Speakers:

  • Iyad
    Iyad Alsabouni | Program Coordinator, Bachelor of Science in Game Design and Development - American University in Dubai

Categories:

  • Gaming and Gamification in Education
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Grades & Games: Turning Assessment into Achievement Adventures

Session Summary:

Who says assessment has to feel like a final boss fight? This session explores how gamified tracking — like badges, progress bars, and unlockable challenges — transforms traditional evaluation into meaningful motivation. Learn how educators are designing systems that celebrate growth, not just grades. Whether you're building quests for mastery or avatars for effort, it’s time to assess learning with joy and creativity. Join this session to:

 

  • Identify gamified assessment techniques and its advantages over traditional formats
  • Explore strategies for designing achievement systems tied to learning goals
  • Learn how gamified feedback boosts self-efficacy and student agency

Speakers:

  • Ruth
    Ruth E Manlandro | Innovation and Technology Coach - GEMS International School Al Khail

Categories:

  • Gaming and Gamification in Education

Joseph Haynes

BTEC Esports Student - The British School Al Khubairat

Cillian Mitchell

BTEC Esports Student - The British School Al Khubairat

Gabriel Farrag

BTEC Esports Student - The British School Al Khubairat

Santino Wilkinson

BTEC Esports Student - The British School Al Khubairat

Austin Caller

BTEC Esports Student - The British School Al Khubairat

Nora Muñoz-Bouaouda

Teacher of Business & Economics - British School Al Khubairat

Mebs Choudhury

Leader of Vocational Studies, Business and Esports Teacher - The British School Al Khubairat

Emma Monteith

Senior Assistant Principal - GEMS FirstPoint School

Swati Nirupam

Director of Learning and Excellence Fellow - Innovation - Gems Winchester School Dubai

Dr. Zeenath Reza Khan

Associate Professor - University of Wollongong Dubai

Daniela Yela

Head of AI and Technology Integration - Universal American School

Prof. Amjad Gawanmeh

Professor and Director - University of Dubai

Abeda Natha

Senior Director of Digital Learning - Gems Education

Jeffrey Brew

Teacher of Business Studies, Computer Science, ICT and ESports - GEMS Metropole Alwaha

Ruth E Manlandro

Innovation and Technology Coach - GEMS International School Al Khail

Khadeejah Raji

Student - International School of Creative Science

Alveena Hamid

Student - International School of Creative Science

Shadha Mundenkkattil

Student - International School of Creative Science

Zainab Umar

Student - International School of Creative Science

Mahnoor Muhammad Aamir

Student - International School of Creative Science

Afnan Ibrar

Student - International School of Creative Science

Dr S Reshma

Director - Principal - Regent's Gulf Indian High School Dubai

David Murphy

Head of Computing - JESS Jumeirah

Baz Nijjar

Vice President – Education Technology & Digital Innovation – GEMS Education

Iyad Alsabouni

Program Coordinator, Bachelor of Science in Game Design and Development - American University in Dubai

Qurat ul Ain Naeem

Mathematics Teacher - Al Reef Charter School Al Ain Abu Dhabi

Salama Binghalib

Student - American Academy for Girls

Dr Neveen Abdelaziz

Associate Professor and Programme Director - University of Birmingham Dubai

Dr. Georges Kachaamy

Director of the Center for Research, Innovation, and Design (CRID) and Professor of Architecture - American University in Dubai (AUD)

Dr Ambika Gulati

Principal/CEO - Millennium School, Dubai

Steve Bambury

Head of Digital Learning & Innovation - JESS Dubai

Gamal Fouad Hashem

Trainer – Author – Researcher – Poet and Head of Arabic Department at JSS Private School

Dr Ghadah Al Murshidi

Associate Professor - Curriculum and Instruction Department, College of Education, United Arab Emirates University

Tai Paschall

Head of Digital Education & Innovation - Al Yasat Private School

Muna Al Falasi

Director, Esports & Games Strategy - Dubai Department of Economy & Tourism

// GESS EDUCATION INSIGHTS

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