Yunsun Chung

Chair of Design Department & Associate Professor

Yunsun Chung-Shin is a visual design educator, researcher, and community builder passionate about youth empowerment. Currently, she is an Associate Professor teaching graphic design in the College of Arts and Creative Enterprise and the Chair of the Design department at Zayed University, Dubai and Abu Dhabi campuses. Yunsun has designed and facilitated numerous empathy-driven, design-thinking workshops for youth since 2009, locally and internationally. These include INNOCO, GYEM and tasmena (an international, community-based not-for-profit design association), all of which are UAE based initiatives. Yunsun co-founded GYEM (Global Youth Empowerment, 2009-2015), an initiative that strove to empower Emirati and expat youth towards social change through innovation workshops, boot-camps and community-driven service activities. This was delivered at schools in Abu Dhabi and Dubai; at youth centers in Sharjah, Ajman and Ras al Khaimah; and at community spaces in Dubai. GYEM reached out to over 5,000 youth who developed service project ideas or became facilitators that went on to introduce innovative ideas to their peers. In 2015, and as a natural progression from GYEM, INNOCO (Innovation Co-Design) was formed. Active in both the UAE and Nepal, INNOCO is a social innovation platform that inspires youth to become changemakers in their communities through using a bottom-up approach.


Future Learning

26 February 2019 | 15:00 - 15:30 | English | Cultivating Student Changemakers in Higher Education

Higher education seeks innovative tools to nurture students to become effective leaders and changemakers. As design educators at Zayed University, Dubai, we believe empowering youth as “changemakers” is a critical endeavour. We have developed and delivered a social innovation model, based on preliminary impact data, this model has considerable potential to be shared and scaled. Participants will learn the co-designing process that led to the model. We will facilitate interactive activities to walk through a framework that explores the systemic relationships between self and society, introduce tools used in an immersive program, and share the storytelling techniques used to capture this transformative process. This imaginative and flexible social innovation model can encourage institutions in higher education to explore their full potential to innovate current curriculum. We believe this will cultivate student changemakers and further transdisciplinary learning environments.