Ali Alshammari is an Assistant Professor of Computer Education in the Department of Curriculum and Instruction at University of Tabuk. He earned his Ph.D. in Curriculum and Instruction at Purdue University. Both a computer programmer and a video game designer and developer, his research interests include instructional design theory for serious games, robotics, virtual and augmented reality, computer science pedagogy, instructional methodologies geared toward game-based learning, underrepresented minorities in education, and the implementation of innovative technologies in the field of education.
26 February 2019 | 17:00 - 17:30 | English | Serious Game Design and Development
This workshop introduces participants to serious game design and development. The workshop covers information related to playing, designing, and developing serious games for educational purposes. The workshop takes place during two sessions. During the first, participants become familiarized with serious game design and receive hands-on experience, practicing examples and discussing them in small groups. The second session focuses on the development and publication of games. No computer coding background is needed. This workshop is BYOD! Intended Audience: Educators who are interested in the design and development of serious games. A background in computer programming is not required; however, general knowledge of computer science (e.g., software installation and the ability to copy and paste files) is required. NOTE: Tablets will not be supported.